Starting hunt from timeline menu doesn't work.
Opened this issue · 1 comments
salmelo commented
If you add a Hunt to the timeline and click on it it tries to start it automatically but it fails after spawning in the monster specific event deck.
Error in Script (Global) function
<G_MainPanel_OKButton_OnClick>: chunk_3:(10036, 10-27): Required string is nil:
After that you can't setup hunts automatically at all anymore, trying to from the Hunt menu complains about a hunt already being in progress. Even after you click Cleanup Hunt, which does delete the event deck. Reloading a save seems to fix it.
jordanmchavez commented
Thanks for the report. I'm able to reproduce and will fix this in the next release.