scaling 10
Flohti opened this issue · 3 comments
Flohti commented
Hi,
Import and export scale model by 10, and it seems that change the value in the option doesn't change anything,
Thanks so for your work
(sorry if bad english)
Poikilos commented
Hmm, this may be due to exporting meshes instead of getting all object scaling.
- @joric, see https://github.com/poikilos/EnlivenMinetest/blob/master/utilities/blender/generate_lua_collisionbox.py which gets all possible sources of scaling--I'm not sure if it will help here or not.
- This issue of using raw meshes is also somewhat related to #7
joric commented
I doubt I'd ever fix that now.
Upd. I'm not ceased to maintain the original but I'm really not that interested in B3D. I'm not archiving the repo just yet. I've updated the readme here https://github.com/joric/io_scene_b3d
Poikilos commented
@Flohti See if the issue still exists on this updated fork: https://github.com/VirtualBrightPlayz/io_scene_b3d
:edit: I think you have to apply the scale to fix the issue.