jorio/Nanosaur

Configuring incomplete, errors occurred!

foote-darrell opened this issue · 3 comments

I followed the exact steps in bulding the game. It seems that the instructions do not mention changing the directory to the Nanosaur folder after the first step, so I did took the inference to try that. Is this the intended folder for the next step? It shoud be specified in the instructions.

I did change the directory to Nanosaur where the CMakeLists.txt file actually is. It just then reports "Configuring incomplete, errors occurred!". How ought I resolve this?

I did extract the SDL2-devel-2.0.22-VC.zip into the extern folder. It didn't really say wheather to include the SLD2-devel folder itself, so I placed the files directly in the extern folder. Is this the intended method? image

jorio commented

After extracting SDL2-devel-2.0.22-VC.zip, you should keep the "SDL2-2.0.22" directory and move it to "extern". So, in order to set up the game for Visual Studio, "extern" should contain two directories:

  • Pomme
  • SDL2-2.0.22

Alternatively, you can install Python 3 and run python3 build.py which will run all these steps for you.

It got it to work. I was wanting to compile the game with the render distance modified.. The steps should say to cd Nanosaur becuase it is only imppied to do this.