Bake multiple materials on the same image
Opened this issue · 1 comments
joshuaKnauber commented
You should be able to bake materials on already baked images. This can be useful if an object has multiple materials or if multiple objects share the same texture.
This could be done by having a selection for a previous set of textures that have already been baked. These would then be imported for the respective channel and overwrittten.
cstfan commented
The bakeLab 2 sources can help you to do this: https://github.com/Shahzod114/Blender-BakeLab2