- Create a Generic FlipBook using a custom library for book creation.
- Flipbook pages contain images or text defined by the User.
- Animation of Flipping of Pages with a specified Delay.
- We can render custom text, images onto the Pages.
- Navigation through the Pages.
- Input from keyboard to Navigate, or time based.
- Written in C++.
- Opengl Library utilised
- Following functionality from Opengl implemented
- Keyboard Interactions.
- Mouse Interactions.
- 3D and 2D Transformations.
- Stroke Text.
- Timing Functions.
- Lighting and Shading.
- Perspective and Parallel Viewing.
- Texture Mapping.
- Soil Library required for image loading.
- Doxygen for Documentation Generation
- Generic Flipbook Class Created [ Library ]
- Book *flipbook = new flipbook(); -> To create a Flipbook at (0, 0, 0)
- flipbook->addPage(PAGE_TYPE_TEXT, char* string)
- string -> text here is rendered onto the screen at that Page.
- flipbook->addPage(PAGE_TYPE_DRAWING, funct)
- funct(xstart, ystart,z , xmax, ymax)
- Specified function called, and what is drawn in this function is rendered onto the page.
- flipbook->renderBook() -> Render Flipbook at that position.
- flipbook->renderPage() -> Render last page added.
- flipbook->renderPage(x) -> render Page x on screen.
# Posix Compliant
## Installation of libraries
> freeglut3-dev -> Opengl
> libsoil-dev -> Soil library for image loading
> doxygen -> Documentation Generation
> graphviz -> Documentation Generation
## Execution of Application
> cd Flipbook
> make all
> make run
## Generate Documentation
> make documentation
# Windows
> Download make utility http://gnuwin32.sourceforge.net/packages/make.htm
> Install Opengl Library
> make all
> make run
##Screenshots







