julianschill/klipper-led_effect

Homing effect and quad gantry leveling

Spacedude opened this issue · 2 comments

Unfortunately, the homing effect does not seem to work with QGL.

Sample code for a Voron Stealthburner setup:

[led_effect sb_nozzle_leveling]
autostart:              false
frame_rate:             24
endstops:               z
leds:
    neopixel:sb_leds (2,3)
layers:
    homing 3 0 top (1.0, 1.0, 1.0)

For QGL use
endstops: probe

Ah, actually fully reading the documentation does indeed help it seems.
Sorry about that, closing this.