Path is irregular
sagunkho opened this issue · 0 comments
sagunkho commented
The algorithm opts for an irregular path when running in my project. This could be just me and the settings I've configured but the following is generated with an irregular path, which should've been a straight one -
^ denotes the path
. denotes unwalkable tiles
the code can be found here -
https://github.com/horizonxyz/horizon/blob/status/src/Tests/AStarTest.cpp
map data can be found here -
https://github.com/horizonxyz/horizon/blob/status/src/Tests/prontera.cpp
