Support mapping code to a memory region
jverkoey opened this issue · 0 comments
jverkoey commented
This will enable the disassembler to treat any call/jp addresses within the region as mapped to the destination region. This will be particularly handy for working with the test ROMs as they frequently copy code into RAM before running it.
The reverse mapping can be useful as well: if the emulator detects it is running in a mapped region it can highlight the code at the source region instead.