Undo group of commands
Opened this issue · 3 comments
This is useful when you have many little changes.
For example the user might move a graphical object by drag and drop.
The user would not want to undo every pixel-sized change.
I would like to be able to group some commands, that the user can undo at once.
If the project is still active I would gladly submit a pull request.
If you don't want to track each pixel, how about only adding the result (not the intermediate steps) to the stack?
Hi nice to hear from you!
I think I understand that you want to keep the library small and clean.
However, user-code in Undo.Stack.changed
function might want to update the view for every pixel-sized change. At least this is how my code does it at the moment.
I would have to call my update view function elsewhere and add logic to only update the stack for every x pixels...
And I just wondered if the library should be able to help with this use case :)
For extra context: My app is in WebGL and therefore updates view manually.
If you think it is a good idea I will make the PR, but first I would like to merge #11
Thanks for the context, that helps! Seems reasonable to add that to the library!