kaosat-dev/Blenvy

gltf_auto_export not working for me

perry-blueberry opened this issue · 1 comments

On Blender 4.1.1. Not sure if I've set up the auto export settings weirdly or if it's just not working. I've both tried creating my own project and using https://github.com/rust-adventure/yt-bevy-blender I don't get any auto export on save. Exporting manually seems to work fine.

What I did was basically adding Scene (where does this come from btw?) to main scenes and library scenes. I also enabled Remember Export Settings. I tried playing around with other settings but nothing gets exported on save.

After some more tinkering a Scene.glb file showed up. I'm still confused how the project previously was able to export a level.glb file with the same scene structure if the plugin gets to choose the name of the file...

I notice that with the auto exported file the lights are completely blown out causing overexposure whereas manually exporting doesn't show those issues.