/GodotSpringArm

A configurable spring arm node for Godot Engine

Primary LanguageGDScript

GodotSpringArm

A configurable spring arm node for Godot Engine

How to use it

Currently, only length and height and smoothness can be set. As soon as the spring is given a target, it will start following the target and looking at the target. For the spring to work, it is needed to give it a collision shape.