Properly Handle Overlapping Auto-tiles in the Same Cell
zicklag opened this issue · 2 comments
zicklag commented
It is possible for there to be multiple auto-tiles overlayed in the same cell of an LDtk layer. This is not currently handled correctly and causes some trouble for us because of the way that we spawn one chunk per LDtk layer. We are going to have fix this in order to properly display many LDtk maps: