katharostech/bevy_ldtk

Properly Handle Overlapping Auto-tiles in the Same Cell

zicklag opened this issue · 2 comments

It is possible for there to be multiple auto-tiles overlayed in the same cell of an LDtk layer. This is not currently handled correctly and causes some trouble for us because of the way that we spawn one chunk per LDtk layer. We are going to have fix this in order to properly display many LDtk maps:

image

@linde12 You can subscribe to this issue to be notified when it gets fixed. ( Me mentioning you probably did that already 😉 )

Hey, it wasn't as hard to fix as I thought! Just pushed bevy_ldtk 0.4.1 with a fix for this. Let me know if you have any other issues @linde12!

image