kaueraal/run_scaled

Integer scale to avoid blur?

mhtvsSFrpHdE opened this issue · 3 comments

If scale factor is 2, then a integer scale can produce sharp good results.
The default scale is blur.

Hmm... tried disabling OpenGL, no effect. Tried forcing OpenGL and replacing all GL_LINEAR with GL_NEAREST for function glTexParameteri() in the client/gl/gl_window_backing_base.py file and removing all the .pyc files, - it also had no effect on Intel 520 graphics. Maybe someone else has an idea.

Zom-B commented

I have the same issue, that I don't want to see it blurred when scaling is 2.