kbeckmann/PicoDVI-N64

Sound is wrong and has acceleration and cut

jamclucas opened this issue ยท 9 comments

sound output is wrong and skips, the sound seems its acelerated.

vcesne commented

Same thing for me

Audio issue for me as well. Some games echo and some it has an audio skip.

me too :(

Guys, I had this same problem, in my case, I just changed the wires to wires if more quality, isolate all wires with a aluminiun and decrease wires size.

I don't think there is a way for the pico to know what the sample rate for the audio is, some games will be faster than others. As for the skipping or repeating, it is a small timer issue that perhaps could be solved bu double buffering the audio.

I'm interested in helping to solve this problem, because i have it too

All, you may try the latest build. I have made significant improvements regarding this.

I've integrated the changes into the n64 branch. https://github.com/kbeckmann/PicoDVI-N64/commits/n64

vcesne commented

No problem anymore. It works like a charm. Thank you so much.

Thanks @kbeckmann, I tested with Turok 2 and the sound is perfect.