kcat/dsoal

Deus Ex No reverb/ echo

UserGit-2021 opened this issue · 8 comments

The problem is in deus ex, there is no reverb through dsoal. Creative ALchemy has an echo reverb.
https://youtu.be/rJwI1JTAq8I
alsoft_error.txt
dsoal_error.txt

alsoft.ini
[General]
channels=stereo
frequency=44100
sources=1024
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=1024
output-limiter=off
default-hrtf=irc_1037_44100
hrtf=true
resampler=cubic
hrtf-mode=full
drivers="-dsound,"
hrtf-paths="E:\Soft\Steam\steamapps\common\Deus Ex\System\OpenAL,"

[reverb]
boost=12

[eax]
enable = true

kcat commented

Try now with OpenAL Soft commit 4c89d7.

Try now with OpenAL Soft commit 4c89d7.

Works! I'll record a video later.

For reference, here's a comparison of multiple methods https://www.youtube.com/watch?v=CZUMfKDUcYY

  1. DSOAL + OpenAL Soft: getting better each time I check it out
  2. ALchemy + X-Fi Titanium: still the benchmark
  3. ALchemy + Host OpenAL: pretty close to the real thing
  4. ALchemy + Creative Software 3D Library: too much reverb
  5. ALAudio + OpenAL Soft: clicks and pops when panning, and EAX is applied incorrectly (voices, etc.)

Are there still any issues here?

Reverb still works with the latest build in both vanilla and Revision
Though it seems quite subtle and I had to boost it
@UserGit-2021 is boost=12 the right amount for balanced reverb or is that just to test?

Reverb still works with the latest build in both vanilla and Revision Though it seems quite subtle and I had to boost it @UserGit-2021 is boost=12 the right amount for balanced reverb or is that just to test?

yes for testing.

It checks out, I think ceski used 9 in the video above and it was still quieter than X-Fi hardware so I added 12 to the guide
https://airtable.com/shrtTsUtiAJQ7wFGI/tblNOTdmp5nHXfFGU/viwjDPuKOjBnIQunv/recU6MI6CyiGQOQiW