kdrnic/box2dweb

Leaking memory: bodies are not removed from memory when destroyed (outside the world.Step function)

Opened this issue · 0 comments

How do you destroy bodies without leaking memory with Box2D web? see my 
question here (contains code and screenshots): 
http://stackoverflow.com/questions/20817760/how-to-properly-delete-a-box2d-body-
in-version-box2dweb-2-1-a-3-box2d-v2-3-1r3

Original issue reported on code.google.com by webdesig...@gmail.com on 30 Dec 2013 at 1:06