Create a Reusable Component for Generic Buttons with Responsive Behavior
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Cheelax commented
Description
The game currently features generic buttons that exhibit different behaviors and appearances depending on whether they are viewed on a mobile or desktop device. This functionality is already implemented in various parts of the game. The aim of this issue is to consolidate this into a single, reusable component that includes mouse-over effects.
Current Behavior
Expected Behavior
- Create a reusable component that encapsulates the existing button behavior.
- The component should be responsive, adapting its appearance and behavior based on the device it's viewed on.
- Include mouse-over effects for the desktop version.
Acceptance Criteria
- Implement a reusable button component.
- Ensure the component is responsive.
- Include mouse-over effects for the desktop version.
- Update existing instances where this behavior is implemented to use the new component.
- Allow to add specific logic when instantiate a generic button