kees-jan/scroom

Improve performance of opening TiledBitmaps

Opened this issue · 2 comments

If CPU capacity allows, load several TiledBitmaps in parallel.

An experiment shows that this is hard to do without overloading the disks.

See branch load-tiffs-in-parallel

  • Detect disk type
  • Detect disk id
  • Refactor threadpool
  • Load independent files in parallel