kegare/Caveworld

CaveWorld 1.3.3 and forge 1112

FoxZOolm opened this issue · 11 comments

Hi,

Chunks generator weird with forge 1112.

bye++

Thanks,
Please understand that is not good at English.

But, I could not be confirmed.

Please check again in the minimum environment.
(Don't use other mods...)

your mod is really cool !

I have tested on forge 1112 (no other mods)
caveworld gen suck

I have tested on forge 1024 (no other mods)
caveworld gen works fine
but I havent find structure (maybe i'm unlucky)

are you japanese ?
I'n can speak bit this langage.

Please try to update your version of Forge.
(I have tested on forge 1124, no other mods)

Still to be resolved, may be difficult to fix...Sorry

cauldron not upgraded to 1124. I'll waiting.
can u test with BiomeOPlenty ?

You mean, do you use with multi-player?

yep, cauldron is a server. (mix of bukkit and forgeserver)

fml return this error :
[Server thread/INFO] [fml.ModTracker/]: This world was saved with mod FML version 7.2.116.36 and it is now at version 7.2.209.1112, things may not work well
[Server thread/INFO] [fml.ModTracker/]: This world was saved with mod Forge version 10.12.1.1065 and it is now at version 10.12.1.1112, things may not work well

Thanks, cause were found.

Sorry... Caveworld is not correspond to the transition from Minecraft 1.6.x to 1.7.2.
If you want to use in Minecraft 1.7.2, There is a need to recreate the world.

never use caveworld in 1.6.4.
suck with totally new world.

Hmm...

I have tested on cauldron (forge 1112) server.
Caveworld 1.3.3 (for 1.7.2, no other mods) works fine.

caveworld dont crash but generate weird cave.
have u "explore" cave with a Xray or EllianDetector ?

with forge1024 : I see ravine, cave and hole like classic cave.
with forge1112 : I see only line of hole, no ravine, no cave.
you see ?

yep, It has no problems..