Iris direction
Closed this issue · 2 comments
Rujipas-Thongpao commented
Hi Keijiro,
First of all, thank you for this amazing project! I have been experimenting with this repo, and it works so well. However, I am interested in using this to predict the direction of a player's iris ( left, right, up, down).
I try to get the data from the graphic buffer _pipeline.RawLeftEyeVertexBuffer
, but i have 0.5 knowledge on compute shader
Could you please provide some guidance or example code on how to achieve this?
Thank you for your time and assistance!
paopeaw
keijiro commented
Rujipas-Thongpao commented
Ok TYSM!!