Solid Bin with Lip Style 1/2
Zerogeist opened this issue · 7 comments
I'm attempting to generate solid bins (to modify in F360 for one-off items.)
When X/Y linear and cylindrical compartments are set to 0 I expect a model like the one labeled 1 - respecting the lip style variable I've selected. This screenshot was generated with a cylindrical division off-screen, instead.
I do receive the expected output with style_lip set to 0 (see model labeled 2)
However, I received a solid bin with no lip whatsoever with style_lip set to 1 or 2 (see model labeled 3)
Are my expectations incorrect or is this not working as intended?
That's expected, since style_lip 1 and 2 completely remove the lip. Anything other than 0 is outside the official spec, so there's no way to know exactly how tall the edge you are asking for in 1 should be.
I can think of a few ways to potentially expose the variable you would want, but am already waiting on two other pull requests to be reviewed.
I guess I'm confused as to why a superficial lip would be generated when there are cylindrical compartments but not when those compartments are removed - is the lip in picture 1 part of the cylindrical compartment generation?
Ok, this makes more sense. Re-phrasing your issue:
Bug: Cylindrical compartments create an unexpected lip when the lip should be disabled
Edit: This lip is controlled by the c_depth
setting. I am unsure of the rationale for it, but setting it to zero gives the expected behavior.
@Zerogeist did that last comment about c_depth
solve your problem? If so you could close the issue. If not, what feature do you want?
I would really appreciate it if that variable (the superficial lip from c_depth) either made its way to style_lip or was otherwise usable with compartments set to 0.
I would really appreciate it if that variable (the superficial lip from c_depth) either made its way to style_lip or was otherwise usable with compartments set to 0.
I'll see what I can do, but am currently waiting on two pull requests to be reviewed.
I don't think it makes sense for c_depth
to relate to style_lip
, but I do think it might make sense to change the default to 0
. This confused me as well when I first started using this project.