kensniper's Stars
PlayFab/PlayFabGameServer
Out of the Box Game Server for PlayFab.com
Saarg/Unity_MMO_Demo
Event based C++ MMO server for Unity3D (Demo)
GaoKaiHaHa/UnityLockStepDemo
基于Unity做的帧同步Demo,ECS架构
unitycoder/Octree
Unity Octree
mangos/MaNGOS
This is the master Information repository for MaNGOS
WCell/WCell
World of Warcraft emulator written in C#/.NET 4.0, with design and extensibility in mind.
Plen-wang/rabbitmqclient
rabbitmq .net client
xiarendeniao/pomelo-aoi
c++ implemention of pomelo-aoi
kbengine/kbengine
A MMOG engine of server.
skywind3000/avlmini
AVL implementation which is as fast/compact as linux's rbtree
TrinityCore/TrinityCore
TrinityCore Open Source MMO Framework (master = 10.2.7.55664, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.54261, cata classic = 4.4.0.55262)
vigsterkr/libjingle
libjingle clone of the original svn with some local patches.
skywind3000/kcp
:zap: KCP - A Fast and Reliable ARQ Protocol
ldcsaa/HP-Socket
High Performance TCP/UDP/HTTP Communication Component
bilibili/ijkplayer
Android/iOS video player based on FFmpeg n3.4, with MediaCodec, VideoToolbox support.
grpc/grpc
The C based gRPC (C++, Python, Ruby, Objective-C, PHP, C#)
chenbk85/job_mobile
kensniper/strangeioc
The IoC/Binding Framework for Unity3D and C#
GavinYellow/SharpSCADA
C# SCADA
libuv/libuv
Cross-platform asynchronous I/O
lz4/lz4
Extremely Fast Compression algorithm
Qihoo360/evpp
A modern C++ network library for developing high performance network services in TCP/UDP/HTTP protocols.
google/glog
C++ implementation of the Google logging module
ubisoft/massgate
Massgate is the online backend server for the Massive Entertainment game World in Conflict, and is now open-source to make it possible for anyone to host their own Massgate server.
avast/retdec
RetDec is a retargetable machine-code decompiler based on LLVM.
xingchaozh/libReactor
libReactor is a lightweight network programming framework
egametang/ET
Unity3D Client And C# Server Framework
NetEase/UnitySocketIO
socket.io client for unity3d.
ketoo/NoahGameFrame
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
notlazychen/RoyNet
简易游戏服务器框架