kestrelm/Creature_WebGL

Phaser3 please

jcyuan opened this issue · 4 comments

this is really good and worth to have a try.
is there any plan to integrate with Phaser3 which is actually better then Phaser2?
there should be a CreatureDisplayRenderer.js & CreaturePlugin.js.

or if wasm available for Phaser3 too that will be fantastic!

Phaser 3 does not yet support indices on meshes:
phaserjs/phaser#3203

This feature is required for proper mesh deformation support which Creature needs. If you can let the owner of Phaser 3 know about this or get somebody else to help out put this feature in, then it will be possible to port the Creature runtimes over.

Thanks

ok, thanks, will wait for it.

Phaser 3 CreaturePack support has just been checked in:
https://github.com/kestrelm/Creature_WebGL/tree/master/Phaser3