Game Crash at start (FF XIV) - Proton-GE 9.10
TalsanAlandor opened this issue · 5 comments
Hello
I install ReShade with Addon Support via the console. When I start Final Fantasy XIV the game crashes. The installation seems to run without errors.
I play Final Fantasy XIV via the XIVLauncher-RB with Proton-GE 9.10.
OS: CachyOS (Arch)
KDE Plasma 6.1.2 Wayland
Same Problem for me.
Launching with XIVLauncher.
OS: Fedora 40
KDE Plasma 6.1.3 Wayland
AMD RX 7900XT
Same issue here
also launching game with XIVLauncher
Seems to be an issue with the shaders themselves, the game runs with ReShade without the shaders, I have narrowed it down to some compatability issue between the 'merged' folder and the 'reshade-shaders' folder ReShade runs fine if used separately but crashed if used together.
OS: Fedora 40
DE: KDE Plasma 6.1.1 Wayland
CPU: AMD Ryzen 7 7800X3D
GPU: AMD RX 6800XT
After some tweaking and reading through the XIVLauncher discord this helped me so I'll add it here. This is specifically for crashing when trying to run ffxiv through XIVLauncher with reshade installed and dalamud turned on.
- Run the script and follow its instructions ignoring the end where it gives you wine environment variables (I elected to use the full add-on support personally, not sure if this is required.)
- Ensure there is a symlink for d3dcompiler_47.dll in /.xlcore/wineprefix/drive_c/windows/system32/ , the symlink will go to d3dcompiler_47.dll in the reshade install directory.
- Open XIVLauncher, disable dalamud, and remove the WINE environment variables if you added them.
- Open ffxiv, with dalamud disabled it should load in properly with the shaders. Open reshade, set it to performance mode. Close ffxiv.
- Open XIVLauncher and reenable dalamud.
After these steps my ffxiv launched with dalamud and shaders running. Hopefully this manages to help someone else with this issue.
OS: Nobara 40
DE: KDE Plasma 6.2.0 Wayland