Changes in code layout
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khalidahmedshalabi commented
The current layout is:
gamemodes\bulletproof.pwn - this is for all SA-MP callbacks and global code
pawno\modules\src - this contains libraries implementation code
pawno\modules\header - this has all header files which consists of variables, constants and etc.
What I'd like to change is make each library (in modules\src) independent by the use of y_hook
. Hooking callbacks for each library and having bulletproof.pwn almost empty and clean. Tell your opinion!
Little example
Gonna make an anti-minigun script.
This is modules\src\antiminigun.inc
AddMinigunBan(playerid)
{
BanEx(playerid, "Banned by anti-minigun");
}
hook OnPlayerUpdate(playerid)
{
if(GetPlayerWeapon(playerid) == WEAPON_MINIGUN)
{
AddMinigunBan(playerid);
return 0;
}
return 1;
}
then I simply just add this single line in gamemode\bulletproof.pwn
#include "modules\src\antiminigun.inc"