khalv/mdl-exporter

MDL Export is not working correctly,

Closed this issue · 2 comments

Hey there, first i want to congratulate you by making this amazing exporter, it saved me ton of work,

I have some problems though, Blender 2.8

I'm not sure why, but the exporter exports the models as a single geoset,
i uploaded a sample from a wow model Dragon Alextrasza, if you can fix this issue it will be a game changer for me, thanks again.

Henry

untitled.zip

khalv commented

Hey! Thank you for your kind words, i'm glad you like it!

The exporter will automatically merge geosets sharing the same materials and geoset anims, as a performance optimization. For what purpose do you need it to be separate geosets? Is it to allow you to work in some other program like MDLVis or Retera Model Studio?

If you just create different materials for each part you want to be separate, then the exporter will turn each of these into its own geoset. The materials can be identical as long as they have different names. Keep in mind though that each geoset generates a draw call, which affects performance. It works perfectly fine to animate a model with only a single geoset.

Thanks dude, it really worked!

Let's hope you keep updating this jewel :)