khanhuitse05/speech-and-text-unity-ios-android

Android SpeechToText.cs

jebsuv opened this issue · 3 comments

Hi, I'm trying to find why these lines in Android don't work:

(line 64) javaUnityClass.CallStatic("StartRecording");

and

(line 77) javaUnityClass.CallStatic("StopRecording");

I debug after those lines but nothing happens

In Android, when i set:
SpeechToText.Instance.isShowPopupAndroid = true; ==> is working
SpeechToText.Instance.isShowPopupAndroid = false; ==> is not working

Hello. I have the same issue. Did you solve it ? I read that the Android.manifest file had to be edited but with unity I encounter build issues.

I'm facing the same issue, Have you guys solved that or not?