kidrigger/godot-videodecoder

How to build?

Closed this issue · 7 comments

fire commented

Are there instructions on how to build this?

fire commented

It seems to hard include binaries and I don't see any for Windows.

fire commented

The plugin is not able to build for godot master. Crashes on load.

fire commented

env.Append(CPPPATH=['#thirdparty/include'])
env.Append(LIBPATH=['#thirdparty/lib'])

Had to add..

Binaries have to be built. The windows build on SCons was not made (Since I lacked access to a Windows system.) Now that I do, I'm working on Linux and Windows build versions.

I'll update the code to reflect the current Godot changes, this is lacking behind.

@fire README has been updated. Please test. Closing the issue now.

Works on Master directly now.