Animation Trigger on "LOCK" generating bad KLL
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jbondeson commented
Adding a trigger on a LOCK* will generate KLL like:
U"A" : U"LOCK2";
U"A" :+ A[animation_name](start);
Which does not work.
Changing to a Sequence Macro would solve this:
U"A" : U"LOCK2", A[animation_name](start)