Missile Mania is a simple and addictive 2-D defense game where the objective is to survive the raining enemy missiles for as long as possible. The player controlls a missile cannon that is used to shoot the projectiles out of the sky and keep the city safe. This is game is currently in development and slated to be released on the Android platform by April, 2019.
- Unity - Gameplay Programming and animation done using Unity
- Amazon Web Services - Used for player data storage
- Jeren Mckey - lead Developer - Github
See also the list of contributors who participated in this project.
- Thanks to Debra Caires and James Morgan for helping me finish this project