Spells for <monster>s
TtlN00b opened this issue · 2 comments
TtlN00b commented
Spell definitions in the app are case sensitive. Most spell listings for monster entries are lower case. all spells are in leading caps. This means that all the work of coding the spells in the XML is not useful in the app because the two do not line up.
TtlN00b commented
Nevermind, it must be something else. The tutorial says spells are case insensitive. Why do entities not have their spells linked in the Game Master 5 app? The entries are there.
TtlN00b commented
It has to have something to do with the load order in the CoreOnly.xml. If I pull the monsters out, and import them separately, their spells populate, but short of that they do not.