kkthxbye-code/csgo_bugs

sv_pure_bypass_8 works only on default CT models?

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Tried using sv_pure_bypass_8 on Mirage, it did work after changing the Shader Settings to low. However, it was working only on 2 out of 5 CTs. I figured it out through other maps as well that it works only on default CT models. Is it true or is there a way around this?

vpk is constantly changing and sv_pure_bypass 8 has its drawbacks try using sv_pure_bypass 7_2 my models work stably