Cleanup the javascript files into a nice object definition
Opened this issue · 4 comments
The JS was thrown up quite adhoc, so I need to clean that up a bit.
{
init: function () {},
update: [
{
interval: int,
func: function() {}
}
],
fetch: [
{
interval: int,
url: '/api/path',
params: {}
}
],
ui: {
element: 'selector'
}
}
The main.js will then lookup the selectors and cache them for every object it loads, each object will trigger it's own load by adding itself to a list on parse.
Eventually these JS files will be added to the client scripts via the API objects, therefore preventing their own load if the API fails in some way.
Each js file needs to have itself split out into the specific UI part it affects... There's quite a bit of bundled together crap, partly in the name of hackery partly in efficiency O(2n) will creep up I fear in duplicating certain things.
I'd like the fetches to be de-duplicated, so if cpu gets called once per second, any other object that wants it once per 10 seconds will already have it fetched, the strange case appears when one process wants a fetch every 15 seconds, and another wants a fetch every 10 seconds... 10 seconds is undeniably smaller, but the 5 second offset will be pronounced in the charts.
In the latter case GCD(10, 15) would be the appropriate solution
Here's a recursive function which solves GCD in javascript.
function gcd(a, b) {
if (b) return gcd(b, a % b);
return Math.abs(a);
}