Join the effort
Opened this issue · 2 comments
drom commented
Hi @knielsen have you created a great tool.
I have started similar project icedrom
here: https://github.com/drom/icedrom
I would be glad joining the efforts.
knielsen commented
Aliaksei Chapyzhenka <notifications@github.com> writes:
Hi @knielsen have you created a great tool.
Thanks!
I have started similar project `icedrom` here: https://github.com/drom/icedrom
Right, I saw it earlier. Yours is also listed under "related projects" on
http://www.clifford.at/icestorm/
If I understand correctly, your project generates an SVG file with the
logical connections between cells. There seems to be a fair amount of effort
gone into decoding the logic function represented by each LUT. This is
something I was also planning for my floorplan viewer, but I did not do much
in that respect so far.
In the ICE40 viewer, I paid special attention to the actual spacial layout
of routings. The project started as an effort to understand better the
actual cost (as output by icetime) of routing, which tends to dominate the
speed of the FPGA circuit. Though I also just wanted to understand the
reverse-engineered docs of the bitstream format, which is probably why I
choose to parse the bitstream directly.
I would be glad joining the efforts.
I would be happy for your input.
I guess both our viewers are hard to understand for other people, due to the
complexity of the information. I actually spent a fair amount of effort to
improve this, eg. by adding pre-made demos easily selectable, documentation
text below, etc. But I think it could still be better. Maybe there should be
a page with small pictures of all the individual elements of the display,
along with a short explanation.
Did you consider trying to put symbols on the connections? I found that very
useful to understand circuits. Also, did you consider putting the tiles
(1 33) - (32 33) at the top, like on
http://www.clifford.at/icestorm/bitdocs-8k/?
- Kristian.
drom commented
@knielsen yes, I generate SVG for the picture. I did spend some time on LUT4 rendering, and there is still fare amount left to implement. I think I know how to render ~80% of cases. I also spend some time compressing the picture, so unused rows and columns are smaller on the picture.
I like the way you show routing information. I should read more on how it is physically organized.