What is the correct way to fire a custom event using react-konva
rrrepos opened this issue · 1 comments
rrrepos commented
I am trying out how best to fire an event named 'foo'. The following is the relevant code:
const App = () => {
const Shape1 = (props) => {
const onDragMove = (e) => {
...
const target = e.target
const shape2 = e.target.getLayer().findOne('#shape2')
if(shape2) {
shape2.fire('foo')
}
return <Rect id="shape1" .... onDragMove={onDragMove} />
}
const Shape2 = (props) => {
return <Circle id="shape2" ... onFoo={(e)=>{console.log('foo received')} />
}
// return the canvas
return (
<Stage>
<Layer>
<Shape1 x={..} y={..} width={..} height={..}/>
<Shape2 x={..} y={..} radius={..} />
</Layer>
</Stage>
)
The custom event does not get fired. What is the error I am doing? Thanks
rrrepos commented
My bad. It works now