Unexpected behavior when mirroring: values copied over from one side to the other without negative applied
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buzzkirill commented
- After creating a mirror table for a skeleton using the YZ plane (default):
- Pose created: right control XYZ translation values 1, 1, 1; left control XYZ 0;0;0
- Pose mirrored.
- Expected output: right 0;0;0, left -1; 1; 1.
- Actual output: right 0;0;0, left 1;1;1
Why aren't negative values applied to the corresponding objects?
Maya version 2023.2