Create fishing worker
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krazyjakee commented
Each map should have a fishing worker.
The fishing worker should load each water source.
While a player has cast, a timer should tick for that water source so that each second there is a chance that the player will catch a fish. This is based on the fish chance but rod, tackle and bait chances can be used as modifiers. The fish weight should also be calculated.
If there is a catch, the player inventory should be updated and a message send to the client.
If a player uses bait, it should affect the whole water source for a period of time.