Expand the EnemySpec
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krazyjakee commented
New behaviours specs...
- Static (Stay in one spot facing a specified direction)
- Patrol (Will walk a path between specified tiles)
- Can set 2+ tiles and will walk between them at random.
- Biome Wanderer (Will walk around a map at random for a while before moving onto the next map if it has the same biome)
- Traveler (Like wanderer except is not restricted to a Biome and will set up a camp at night)
- Scheduled (Will follow a scheduled path based on the time of day)
- Can use doors and walk off map
New attributes
- CustomName (a type of random name "demon", "human", "elf")
- ShopId (On click will make the player walk to them, they will stop and open a shop)
- PersonalityId (Chat responses on certain actions/events)