krux02/opengl-sandbox

binaries shouldn't be checked in (usually); need to gitignore them

Closed this issue · 1 comments

  • git-lfs would probably not be needed if binaries weren't being checked in

  • probably a good idea in case there are large objects to put these in a separate (sub-)module

  • something like this could help to gitignore extension-less binaries:

.gitignore

/*
!*.nim
!.gitignore

only mentioning this cause you brought my attention to your repo in nim-lang/Nim#8554 (comment) (thanks for the link!), so I was trying it out but git clone failed (got the clone to work after brew install git-lfs)

I ditched git-lfs for now, so that people can clone the project again. That experience was painful. Binaries are now just part of the repository, but I try to keep them small. I won't add large assets to the project.