audio mixing
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pokehanai commented
in OALAudioSession:setAudioMode, there are lines:
// If the hardware is available and we want it, take it.
if(mixing && useHardwareIfAvailable && !self.ipodPlaying)
{
mixing = NO;
}
What is the reason to check status of ipdPlaying
with useHardwareIfAvailable
?
With this condition the current behavior is:
play external audio ⇛ play OAL audio : mixing YES
play OAL audio ⇛ play external audio : mixing NO
I think the behavior confuses end users.