[MLMD Lineage] Add RPCs for next/previous dots pointing offscreen
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kwasi commented
/kind bug
/area front-end
Issue
When rendering a <LineageCardRow/>
we currently always show:
- Previous dots for Input Artifacts
- Next dots for Output Artifacts
We should:
- Make RPCs to request if the Input Artifacts were created by an execution
- Make RPCs to request if the Output Artifacts were used in any executions
- Conditionally render the next and previous dots
Repro Steps
- This bug happens with all data.