kwilcz/Antario

bSendPacket not working

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bSendPacket is not returning a value, If I use it like this
if (g_Globals->bSendPacket) g::pCmd->viewangles.y = 180;
It will not put a fake angle

Well, you added a globalvar, but what about setting the game bSendPacket to yours?
It could be that after last update, the offset from frame pointer has changed.