bSendPacket not working
WonderedWhy opened this issue · 1 comments
WonderedWhy commented
bSendPacket is not returning a value, If I use it like this
if (g_Globals->bSendPacket) g::pCmd->viewangles.y = 180;
It will not put a fake angle
kwilcz commented
Well, you added a globalvar, but what about setting the game bSendPacket to yours?
It could be that after last update, the offset from frame pointer has changed.