kwsch/pkNX

crash on road 22 : Let's Go Pikachu

MaitrePacha opened this issue · 4 comments

Hello! I used pkNX on a new game of Let's Go Pikachu, no problems with the configuration until I confronted the rival on route 22 at the very beginning of the game. It crashes instantly as soon as I start talking to him. Any ideas?

kwsch commented

Unspecific what you actually changed.

You can always temporarily disable layeredfs and progress through the event normally if it is giving you trouble.

Hello, thanks for your reply,
Yes I didn't give many details, not being used to randomizers I didn't touch many options. Only Trade, Trainers and Wild.

Trade: I just clicked on "Randomize"
Traiders: in the "Randomizer Options", I didn't touch many options. In "Traider" I left it as is, but in species I set all generations to true.
Wild: The randomizer looks well balanced, so here too I haven't touched many options, only in "Rand", I've set all generations to true again.

This is the 1st time I'm using a randomizer and I'd like to discover the game on my hacked Nintendo Switch with an experience that's a bit different from the others, to make it more fun without denaturing it.

I'm going to follow the tutorial to randomize the game from the beginning, it will be easier.

Hello, thanks for your reply, Yes I didn't give many details, not being used to randomizers I didn't touch many options. Only Trade, Trainers and Wild.

Trade: I just clicked on "Randomize" Traiders: in the "Randomizer Options", I didn't touch many options. In "Traider" I left it as is, but in species I set all generations to true. Wild: The randomizer looks well balanced, so here too I haven't touched many options, only in "Rand", I've set all generations to true again.

This is the 1st time I'm using a randomizer and I'd like to discover the game on my hacked Nintendo Switch with an experience that's a bit different from the others, to make it more fun without denaturing it.

I'm going to follow the tutorial to randomize the game from the beginning, it will be easier.

So you mentioned enabling all generations, that may be the issue as only gen 1 mons are available in Let's GO aside from a few megas and meltan/melmetal, try only enabling gen 1 mons.