Runs at wrong rate
cboulay opened this issue · 2 comments
cboulay commented
I don't know if something changed in Windows, but this app now seems to run at the wrong rate.
Maybe the way the time offset is being calculated is incorrect. See here.
Maybe the nominal rate is incorrect. See here
Also, while looking at this I noticed that boost is used for 1 line when launching a thread, and a couple other lines for sleeping. This can be replaced by stl. (stl sleep here)
tstenner commented
I've started a port to CMake+Qt somewhere, if someone could pick it up it'd also make this app cross-platform.