Moving connections from class to class
GoogleCodeExporter opened this issue · 4 comments
GoogleCodeExporter commented
What steps will reproduce the problem?
1. client login to mainServer
2. the mainServer has a Game class that use server protocol
3. how do i input client(connection) to the new server, with out
making them connect 2 servers.
What is the expected output? What do you see instead?
how do i move clients, from main Server, to sub Server.
What version of the product are you using? On what operating system?
2.2
Please provide any additional information below.
Original issue reported on code.google.com by walto...@gmail.com
on 4 Nov 2012 at 4:39
GoogleCodeExporter commented
You don't, connect to the other server just as you connected to the first. Or
have the first contact the second. Either way, this isn't a KryoNet issue.
Original comment by nathan.s...@gmail.com
on 5 Nov 2012 at 7:42
- Changed state: Invalid
GoogleCodeExporter commented
http://slick.javaunlimited.net/viewtopic.php?f=3&t=5735
here if you can please look and help me,
i know it issn't kryonet issue but i didn't know where to post it.
Original comment by walto...@gmail.com
on 5 Nov 2012 at 8:09
GoogleCodeExporter commented
The tracker is for issues with the library. Post it on the KryoNet mailing
list, or better here:
http://www.java-gaming.org/
Original comment by nathan.s...@gmail.com
on 5 Nov 2012 at 8:11
GoogleCodeExporter commented
i did post it there,
tnx.
http://www.java-gaming.org/topics/kryonet-trying-to-move-sable-connection-from-s
erver-to-server-inside-the-class/27710/view.html
Original comment by walto...@gmail.com
on 5 Nov 2012 at 8:30