Fandango is an in-development game engine and graphics technology. It currently only supports 2D and Windows, although Mac, Linux and 3D graphics are on their way. This is meant as a hobby project of mine, but pull requests are welcome.
You will need to build the engine from source. To do this, start by cloning the repository with the flag --recursive
git clone https://github.com/lccatala/Fandango --recursive
Then run the script WindowsSetup.bat and open the Fandango solution file from Visual Studio 2019.
- Complete 2D Renderer (sprites, particles, UI...)
- Support for Mac, Linux, Android and iOS
- Native rendering support with DirectX, Metal and Vulkan
- Fully featured level editor app
- Scripted behavior and interaction
- Audio system
- Artificial intelligence
- Integrated 3rd party 2D and 3D physics engine
- Procedural world generation
- Physically-based 3D Rendering