A custom 'shake' event JavaScript plugin for mobile web browsers using device accelerometer.
Your web browser must support the devicemotion
event for this plugin to work. Shake.js uses built-in feature detection to determine if it can run in your web browser. It will terminate silently on non-supporting browsers.
http://w3c.github.io/deviceorientation/spec-source-orientation.html
First, include the main JavaScript file in the <head>
of your HTML document:
<script src="shake.js"></script>
Next, create a new Shake instance:
var myShakeEvent = new Shake({
threshold: 15, // optional shake strength threshold
timeout: 1000 // optional, determines the frequency of event generation
});
Start listening to device motion:
myShakeEvent.start();
Register a shake
event listener on window
with your callback:
window.addEventListener('shake', shakeEventDidOccur, false);
//function to call when shake occurs
function shakeEventDidOccur () {
//put your own code here etc.
alert('shake!');
}
You can stop listening for shake events like so:
window.removeEventListener('shake', shakeEventDidOccur, false);
To stop listening to device motion, you can call:
myShakeEvent.stop();
You also can use it as an AMD module:
define(['./shake'], function(Shake) {
var myShakeEvent = new Shake();
// ...
});
Or as a CommonJS module:
var Shake = require('./shake');
var myShakeEvent = new Shake();
// ...
- iOS Safari 4.2.1 (and above)
- Android 4.0.3 (default browser)
- Chrome 41+ for Android
- Opera Mobile (Android)
- BlackBerry PlayBook 2.0
- Firefox for Android
- FirefoxOS Devices