leizhaoapply's Stars
haozzzzzzzz/osgEarthX-binary
osgEarthX executables
haozzzzzzzz/osgEarthX
osgEarth SDK
zengjunyu/osgEarth_Annotation
osg、osgEarth、三维适量标绘
SongJian-99/dj-uav
Java 生成与解析大疆无人机 KMZ 航线文件
PrincessGod/objTo3d-tiles
Convert obj model file to 3d tiles
huifer/tianditu-python
天地图切片(瓦片)以及POI下载
watergis/mapbox-gl-export
This module adds print control to mapbox-gl.
huifer/planar_algorithm
平面gis算法, planar_algorithm
Erik-Yim/planar_algorithm
平面gis算法
OSGeo/PROJ
PROJ - Cartographic Projections and Coordinate Transformations Library
OSGeo/gdal
GDAL is an open source MIT licensed translator library for raster and vector geospatial data formats.
longyangzz/gdal2tiles
gdal中python版gdal2tiles翻译为java版本,准备朝着MapTiler开发
CloudCompare/cork
3D Boolean / CSG Library
mapbox/mapnik-vector-tile
Mapnik implemention of Mapbox Vector Tile specification
longyangzz/PointCloudPractice
Practices for 3D point cloud processing. 3D点云数据处理
longyangzz/OpenVizEarth
qt5 osg3.6 osgearth vs2015
vsg-dev/vsgPoints
VulkanSceneGraph library and example suite for rendering point clouds
vsg-dev/VulkanSceneGraph
Vulkan & C++17 based Scene Graph Project
timoore/vsgXchange
Utility library for converting data+materials to/from VulkanSceneGraph
timoore/vsgCs
Cesium client for VSG
winrelde/OsgEarthQt
osgearthqt demo
alpqr/qrhibasis
A simple example of basis_universal + QRhi
DLR-AMR/png2mesh
Build adaptive meshes from png files.
DLR-AMR/t8code
Parallel algorithms and data structures for tree-based adaptive mesh refinement (AMR) with arbitrary element shapes.
atenfyr/UAssetAPI
A low-level .NET library for reading and writing Unreal Engine game assets.
scalar/scalar
Scalar is an open-source API platform: 🌐 Modern Rest API Client 📖 Beautiful API References ✨ 1st-Class OpenAPI/Swagger Support
Mizux/dotnet-native
Template to build a multi-platforms Native Net 6.0 Nuget package using dotnet cli
grotius-cnc/skynet_robot_control_rtos_ethercat
Realtime 6-axis robot controller, based on Qt C++ & OpenCascade & KDL kinematics & HAL
fougue/mayo
3D CAD viewer and converter based on Qt + OpenCascade
bkaradzic/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.