android TVKeys are recognized differently on Android-based TVs.
Closed this issue · 1 comments
I'm trying to use the gamepad function to control an Android-based TV with a web server. (An app called Button Mapper recognized the keyevent of the Android TV remote control I use as a gamepad-related key.)
So, I searched for the service button on the remote control and found it was BUTTON_1.
However, when I run bleGamepad.press(BUTTON_1); of gamepad, it is set to BUTTON_A.
Did I use the code incorrectly?
Thank you for your hard work.
==========================================================
#include <Arduino.h>
#include <BleGamepad.h>
BleGamepad bleGamepad;
void setup()
{
Serial.begin(115200);
Serial.println("Starting BLE work!");
bleGamepad.begin();
Serial.println("Waiting 10s...");
delay(10000);
}
void loop()
{
if (bleGamepad.isConnected())
{
Serial.println("Press button BUTTON_1 start.");
bleGamepad.press(BUTTON_1);
bleGamepad.pressStart();
delay(500);
Serial.println("Release button BUTTON_1 start.");
bleGamepad.release(BUTTON_1);
bleGamepad.releaseStart();
delay(500);
}
}
An indirect cause was found.
This appears to be the key value set on an Android-based TV.
When you connect the remote control to Android, UNKOWN(0) appears.