/slick-cer

Primary LanguageGDScriptOtherNOASSERTION

welcome to slick-er

A godot based open source slicer

Road map:

striked features are not planned in near future

  • model loading

    • stl
    • other formats
  • model manipulation

    • rotation
    • scaling
    • translation
  • slicing

    • break down model into layers
    • creation of wall movements
    • creation of infill movements
    • assembly of movements based on type and priority
      • per object
      • per type
      • per priority
    • volume based fillament motor movement
    • line thickness control
    • multiple movement types with different layer height
  • supports

    • single branch supports (similar to sls printers)
    • bridge supports
    • manual support placement
    • automatic support placement
  • nozzle priming

    • customizable nozzle priming
  • adhesion

    • brim
    • skirt
    • raft
  • printers

    • reprap / coreXY
    • delta
    • polar
    • belt
    • SLS / resin printer
    • gel suspension printer
  • export gcode

  • printer settings

  • fillament settings

  • printer callibration tests

FAQ:

Why does this exist?
I got fed up with slicers lol